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Post by Baron on May 6, 2006 2:14:26 GMT -5
This is a heated discussion right now... so thoughts from all sides?
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Post by Aserrann on May 6, 2006 2:23:53 GMT -5
my point: The reason full auto and burst fire count as one attack, is because they only do one attack worth of damage (full auto) or one attack plus some (burst), not multple hits. Either the full auto grenades should work like that, or else count as individual hits. Don't really care which one, but i think thats the way it should be.
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Post by John_Doe on May 7, 2006 14:00:06 GMT -5
If the damage is calculated per rocket while full-auto then hardness or DR should count per rocket. If all the damage is lumped into one roll then hardness or DR should only count once.
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